libdragon
|
Files | |
file | asset.h [code] |
Asset Subsystem. | |
file | audio.h [code] |
Audio Subsystem. | |
file | ay8910.h [code] |
file | backtrace.h [code] |
Backtrace (call stack) support. | |
file | console.h [code] |
Console Support. | |
file | controller.h [code] |
Controller Subsystem. | |
file | cop0.h [code] |
N64 COP0 Interface. | |
file | cop1.h [code] |
N64 COP1 Interface. | |
file | debug.h [code] |
Debugging Support. | |
file | debugcpp.h [code] |
file | dfsinternal.h [code] |
Internal DFS Definitions. | |
file | dir.h [code] |
Directory handling. | |
file | display.h [code] |
Display Subsystem. | |
file | dma.h [code] |
DMA Controller. | |
file | dragonfs.h [code] |
DragonFS. | |
file | eeprom.h [code] |
EEPROM support. | |
file | eepromfs.h [code] |
EEPROM Filesystem. | |
file | exception.h [code] |
Exception Handler. | |
file | fmath.h [code] |
Fast math routines, optimized for 3D graphics calculations. | |
file | font.h [code] |
Font Data. | |
file | graphics.h [code] |
2D Graphics | |
file | interrupt.h [code] |
Interrupt Controller. | |
file | joybus.h [code] |
Joybus Subsystem. | |
file | libdragon.h [code] |
Main include file for programs seeking to link against libdragon. | |
file | mempak.h [code] |
Controller Pak Filesystem Routines. | |
file | mi.h [code] |
MI register definitions. | |
file | mixer.h [code] |
RSP Audio mixer. | |
file | n64sys.h [code] |
N64 System Interface. | |
file | n64types.h [code] |
Custom types used by libdragon. | |
file | pputils.h [code] |
file | rdp.h [code] |
RDP: Hardware Display Interface. | |
file | rdpq.h [code] |
RDP Command queue. | |
file | rdpq_attach.h [code] |
RDP Command queue: surface attachment API. | |
file | rdpq_constants.h [code] |
file | rdpq_debug.h [code] |
RDP Command queue: debugging helpers. | |
file | rdpq_macros.h [code] |
RDP command macros. | |
file | rdpq_mode.h [code] |
RDP Command queue: mode setting. | |
file | rdpq_rect.h [code] |
RDP Command queue. | |
file | rdpq_sprite.h [code] |
RDP Command queue: high-level sprite loading and blitting. | |
file | rdpq_tex.h [code] |
RDP Command queue: high-level texture/surface loading and blitting. | |
file | rdpq_tri.h [code] |
file | regsinternal.h [code] |
Register definitions for various hardware in the N64. | |
file | rsp.h [code] |
Low-level RSP hardware library. | |
file | rspq.h [code] |
RSP Command queue. | |
file | rspq_constants.h [code] |
file | rtc.h [code] |
Real-Time Clock Subsystem. | |
file | samplebuffer.h [code] |
Sample buffer. | |
file | sprite.h [code] |
2D Graphics | |
file | surface.h [code] |
Surface buffers used to draw images. | |
file | system.h [code] |
newlib Interface Hooks | |
file | timer.h [code] |
Timer Subsystem. | |
file | tpak.h [code] |
Transfer Pak interface. | |
file | usb.h [code] |
file | wav64.h [code] |
Support for WAV64 audio files. | |
file | xm64.h [code] |
Efficient XM module player. | |
file | ym64.h [code] |
Player for the .YM64 module format (Arkos Tracker 2) | |