53#ifndef __LIBDRAGON_SURFACE_H
54#define __LIBDRAGON_SURFACE_H
66#define _RDP_FORMAT_CODE(rdp_fmt, rdp_size) (((rdp_fmt)<<2)|(rdp_size))
73#define TEX_FORMAT_BITDEPTH(fmt) (4 << ((fmt) & 0x3))
81#define TEX_FORMAT_PIX2BYTES(fmt, pixels) ((((pixels) << (((fmt) & 3) + 2)) + 7) >> 3)
88#define TEX_FORMAT_BYTES2PIX(fmt, bytes) (((bytes) << 1) >> ((fmt) & 3))
118#define SURFACE_FLAGS_TEXFORMAT 0x1F
119#define SURFACE_FLAGS_OWNEDBUFFER 0x20
133typedef struct surface_s
229 uint32_t x0, uint32_t y0, uint32_t width, uint32_t height);
tex_format_t
Pixel format enum.
Definition: surface.h:100
@ FMT_RGBA32
Format RGBA 8888 (32-bit)
Definition: surface.h:104
@ FMT_CI8
Format CI8: color index 8-bit (paletted, 1 index per byte)
Definition: surface.h:107
@ FMT_YUV16
Format YUV2 4:2:2 (data interleaved as YUYV)
Definition: surface.h:105
@ FMT_IA4
Format IA4: 3-bit intensity + 1-bit alpha (4-bit per pixel)
Definition: surface.h:108
@ FMT_I8
Format I8: 8-bit intensity (8-bit per pixel)
Definition: surface.h:112
@ FMT_IA16
Format IA16: 8-bit intensity + 8-bit alpha (16-bit per pixel)
Definition: surface.h:110
@ FMT_NONE
Placeholder for no format defined.
Definition: surface.h:101
@ FMT_RGBA16
Format RGBA 5551 (16-bit)
Definition: surface.h:103
@ FMT_CI4
Format CI4: color index 4-bit (paletted, 2 indices per byte)
Definition: surface.h:106
@ FMT_I4
Format I4: 4-bit intensity (4-bit per pixel)
Definition: surface.h:111
@ FMT_IA8
Format IA8: 4-bit intensity + 4-bit alpha (8-bit per pixel)
Definition: surface.h:109
uint16_t stride
Stride in bytes (length of a row)
Definition: surface.h:138
void * buffer
Buffer pointer.
Definition: surface.h:139
uint16_t width
Width in pixels.
Definition: surface.h:136
surface_t surface_make_sub(surface_t *parent, uint32_t x0, uint32_t y0, uint32_t width, uint32_t height)
Initialize a surface_t structure, pointing to a rectangular portion of another surface.
Definition: surface.c:57
surface_t surface_make(void *buffer, tex_format_t format, uint32_t width, uint32_t height, uint32_t stride)
Initialize a surface_t structure with the provided buffer.
Definition: surface.h:164
surface_t surface_make_linear(void *buffer, tex_format_t format, uint32_t width, uint32_t height)
Initialize a surface_t structure with the provided linear buffer.
Definition: surface.h:191
#define TEX_FORMAT_PIX2BYTES(fmt, pixels)
Convert the specified number of pixels to bytes.
Definition: surface.h:81
uint16_t height
Height in pixels.
Definition: surface.h:137
void surface_free(surface_t *surface)
Free the buffer allocated in a surface.
Definition: surface.c:48
surface_t surface_alloc(tex_format_t format, uint32_t width, uint32_t height)
Allocate a new surface in memory.
Definition: surface.c:31
const char * tex_format_name(tex_format_t fmt)
Return the name of the texture format as a string (for debugging purposes)
Definition: surface.c:13
tex_format_t surface_get_format(const surface_t *surface)
Returns the pixel format of a surface.
Definition: surface.h:251
#define SURFACE_FLAGS_TEXFORMAT
Pixel format of the surface.
Definition: surface.h:118
uint16_t flags
Flags (including pixel format)
Definition: surface.h:135
A surface buffer for graphics.
Definition: surface.h:134