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libdragon
|
Files | |
| asset.h | |
| Asset Subsystem. | |
| audio.h | |
| Audio Subsystem. | |
| ay8910.h | |
| backtrace.h | |
| Backtrace (call stack) support. | |
| console.h | |
| Console Support. | |
| controller.h | |
| Controller Subsystem. | |
| cop0.h | |
| N64 COP0 Interface. | |
| cop1.h | |
| N64 COP1 Interface. | |
| debug.h | |
| Debugging Support. | |
| debugcpp.h | |
| Debugging Support (C++) | |
| dfsinternal.h | |
| Internal DFS Definitions. | |
| dir.h | |
| Directory handling. | |
| display.h | |
| Display Subsystem. | |
| dlfcn.h | |
| Dynamic linker subsystem. | |
| dma.h | |
| DMA Controller. | |
| dragonfs.h | |
| DragonFS. | |
| eeprom.h | |
| EEPROM support. | |
| eepromfs.h | |
| EEPROM Filesystem. | |
| exception.h | |
| Exception Handler. | |
| fmath.h | |
| Fast math routines, optimized for 3D graphics calculations. | |
| font.h | |
| Font Data. | |
| graphics.h | |
| 2D Graphics | |
| interrupt.h | |
| Interrupt Controller. | |
| ioctl.h | |
| ioctl Implementation | |
| joybus.h | |
| Joybus Subsystem. | |
| joybus_accessory.h | |
| Joybus accessory utilities. | |
| joypad.h | |
| Joypad Subsystem. | |
| libdragon.h | |
| Main include file for programs seeking to link against libdragon. | |
| mempak.h | |
| Controller Pak Filesystem Routines. | |
| mi.h | |
| MI register definitions. | |
| mixer.h | |
| RSP Audio mixer. | |
| n64sys.h | |
| N64 System Interface. | |
| n64types.h | |
| Custom types used by libdragon. | |
| pixelfx.h | |
| PixelFX integration routines. | |
| pputils.h | |
| rdp.h | |
| RDP: Hardware Display Interface. | |
| rdpq.h | |
| RDP Command queue. | |
| rdpq_attach.h | |
| RDP Command queue: surface attachment API. | |
| rdpq_constants.h | |
| rdpq_debug.h | |
| RDP Command queue: debugging helpers. | |
| rdpq_font.h | |
| Text layout engine: font loading and rendering. | |
| rdpq_macros.h | |
| RDP command macros. | |
| rdpq_mode.h | |
| RDP Command queue: mode setting. | |
| rdpq_paragraph.h | |
| Text paragraph layout engine. | |
| rdpq_rect.h | |
| RDP Command queue. | |
| rdpq_sprite.h | |
| RDP Command queue: high-level sprite loading and blitting. | |
| rdpq_tex.h | |
| RDP Command queue: high-level texture/surface loading and blitting. | |
| rdpq_text.h | |
| Text layout engine. | |
| rdpq_tri.h | |
| RDP Command queue. | |
| regsinternal.h | |
| Register definitions for various hardware in the N64. | |
| rsp.h | |
| Low-level RSP hardware library. | |
| rspq.h | |
| RSP Command queue. | |
| rspq_constants.h | |
| Constants for the RSPQ subsystem. | |
| rtc.h | |
| Real-Time Clock Subsystem. | |
| samplebuffer.h | |
| Sample buffer. | |
| sprite.h | |
| 2D Graphics | |
| surface.h | |
| Surface buffers used to draw images. | |
| system.h | |
| newlib Interface Hooks | |
| timer.h | |
| Timer Subsystem. | |
| tpak.h | |
| Transfer Pak interface. | |
| usb.h | |
| wav64.h | |
| Support for WAV64 audio files. | |
| xm64.h | |
| Efficient XM module player. | |
| ym64.h | |
| Player for the .YM64 module format (Arkos Tracker 2) | |