libdragon
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Header of a compressed asset. More...
#include <asset_internal.h>
Header of a compressed asset.
char asset_header_t::magic[3] |
Magic header.
uint8_t asset_header_t::version |
Version of the asset header.
uint16_t asset_header_t::algo |
Compression algorithm.
uint16_t asset_header_t::flags |
Flags.
uint32_t asset_header_t::cmp_size |
Compressed size in bytes.
uint32_t asset_header_t::orig_size |
Original size in bytes.
uint32_t asset_header_t::inplace_margin |
Margin for in-place decompression.